Skip to main content

Horror Adventure Game Serena Weaves A Haunting Marital Tale



If you’re a fan of adventure games, psychological horror and very-much-almost-peeing-yourself-in-fright, then Serena is the right game for you! A point-and-click self-described as a “twisted letter to the adventure gaming community,” Serena is by all means an interesting experience that keeps you on the edge of your seat. The labour of love of over forty contributors, including both developers and adventure game junkies, this short gem should tickle your horror bone and make you feel wistfully nostalgic for games of this type at the same time. Released for free on Steam on the 30th of January, Serena is available for PC, Mac and Linux, is around an hour long in playtime and is recommended to be played while sitting on a waterproof chair. Okay, fine. Serena really isn’t that scary. Even though it’s professedly a highly detailed horror game, there are no jump scares, and there was only one scene that almost made me leap from my seat. You play as Serena’s husband, bumbling about a homey cottage and wondering just where your dear wife has gotten to. You can’t quite seem to remember anything at first. Not her face, nor the colour of her hair – not even the last time you made love together. The game is also a one-room dealio, but the contents of the cabin are so rich that this doesn’t detract from the gameplay in the least.

The way the horror in Serena is crafted is very subtle and even surprising to the player when things seem to gradually take a turn for the worse. Just the little things at first, like the poem on the wall changing from words of whimsy to twisted verse, the intonation of the protagonist’s voice gradually getting more rageful and the scraps that you begin to remember after jogging your memory a little. The story takes you along for the ride, along with the wonderfully atmospheric background noise, which includes an incessantly ticking cuckoo clock and some beautifully melancholy music. Serena is also totally voice acted by adventure game designer Josh Mandel and Pushing Up Roses, which is a nice touch and only adds to the immersion in the game and its tale.
I was surprised to find out that this game was actually a tribute to a lady named Serena, a vocal advocate for the promotion of adventure games in the gaming community – not because she didn’t deserve it, but because the game itself is quite… odd, and the character she’s named after is a bit off, too. After some turmoil in the adventure gaming community between Paul Trowe and Serena Nelson, the developers in the genre banded together to create this tribute to her and her work in the community, to counter-balance the damage that had been done to both her and the others it had affected. It’s a strange kind of tribute, which you may understand if you’ve played the game, but it’s a tribute, nonetheless.

Serena keeps you guessing right until the credits roll, and you probably won’t understand exactly what happened even by the end of the game. It’s a nice touch to keep you questioning the story and just what unfolded between the characters, rather than finishing it up nice and square with a bow on top. My only qualm with the game was that it was often difficult to understand what was needed to progress to the next stage of the story, only to find out that usually it’s down to time and a lot of clicking. I also had some issues being unable to exit the game after the credits rolled while also having my cursor stuck to the top-left of the screen, but seems like merely a technical issue.
The story takes a short while to get engaging as it’s a bit ho-hum at the start, but the ending is well worth the wait, so for zero dollars, Serena is definitely worth an hour of your time.
You can download Serena for free on Steam for PC, Mac and Linux here.

 Post by Lucy Morris

Comments

Popular posts from this blog

A 5-Minute Gratitude Practice: Focus on the Good by Tapping into Your Senses

Waking up this morning, I glanced at my cell phone and noticed the weather app ominously predicting many days of snow and icy temperatures ahead. Brrr! I could feel the chill of dark thoughts starting to gather. I could feel my body creak with cold and aging. Life’s challenges were seemingly everywhere. And yet…I was smiling. I was cheerful. I was grateful. What? Was I crazy? As one of my New Year’s resolutions, I’d made a point of tuning my awareness toward appreciation of life’s small delights. I was curious about what I would discover if I focused intentionally on the things that I appreciated. This morning, as I let wakefulness peel the dark back, I could smell my neighbor’s coffee brewing. The snow outside gently buffered the sounds of the world. I could sense my husband’s warm weight in the bed. I took a long moment to enjoy the muted winter light edging in around the slats of the window blinds. There was nothing particularly special going on, but I noticed tha

What is mindfulness?

E ver heard someone say “You are here, but you’re just not here”? Pretty confusing eh, but there’s a lot of truth in it. People tend to dwell so much on the past or worry so bad about the future to such extent that they lose the opportunity to live and savor the present. By making a fuss about what cannot be changed and those that are yet to come the “now” becomes nothing but a frustration and obsession to gain control over yesterday and tomorrow. Mindfulness has a lot to do with living in the present. It enables one to live at peace with what was was and what will be and simply enjoy the current moment.   Mindfulness is a concept incorporated in both Eastern and Western cultures. It came from the Indian word “sati” which means awareness, attention and remembering. These three are completely different yet highly associated with one another. Awareness enables you to be conscious about what’s happening. Attention, on the other hand, is a more centralized version of awa

Jazzpunk Is A Stylish, Joke-Fueled Adventure Game Like No Other

Have you ever encountered something really funny in the moment, but later, when you tried to explain it to friends, it fell flat? Not because it wasn’t hilarious. It was. But rendered in words, the scenario just loses its comedic weight. That’s what I want to avoid doing with this review, so I’m going to hold off on spoiling the jokes and just focus on what makes Jazzpunk such a uniquely designed piece of comedic video game gold. Jazzpunk is a pop art collage masquerading as a spy thriller, a jumble of nonsensical Dadaist aesthetics interwoven with modern day tech jokes, all not-so-neatly contained within the silly, cyberpunk sandbox within which its absurd, special agent shenanigans take place. It’s all very chaotic, and I loved every second of it. Set in some kind of alternate history, Cold War-era retrofuture, you play a possibly-cybernetic Agent Polyblank who must carry out a series of whimsical surveillance and infiltration missions in a possibly-virtual realit